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Adventures in Sci-Fi Interviewing [Mar. 14th, 2009|01:53 pm]
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Two more pieces of book promotion for y’all to chew on.

Adventures in Sci Fi Publishing logoFirst, I’ve been interviewed by Shaun Farrell for the Adventures in Sci-Fi Publishing podcast. It’s a rather lengthy interview — 30 minutes or so — and it covers everything from whether Natch is the “hero” of Jump 225, why the series is titled Jump 225 in the first place, what is the nature of Natch’s drive to succeed, and why Moonwatcher from 2001 was in a way the first Natch.

Stargate writer and producer Joseph Mallozzi posted my answers to his book club questions about Infoquake recently. The group really seemed to delve into the book and had a very insightful discussion, not only here, but during several days of preceding blog posts. Topics covered include my favorite character, how likely I think the Infoquake future is, and why (or whether) the book ends abruptly. Excerpt:

Iamza writes: “I’m not so sure I really understand MultiReal. As outlined by Margaret, it sounds kind of great — a chance to have things turn out exactly as you wanted. But what happens when the batter wants to hit a six and the bowler wants to get his tenth wicket for no runs (hah, take that, baseball analogies! Give me cricket any day of the week). Whose reality ultimately wins out — or do both batter and bowler split off into separate universes, each achieving their individual goal? For every individual who’s installed the MultiReal program, are there a zillion universes in which things go wrong, and only one in which everything is golden.

DLE: Now you see the big dilemma with MultiReal technology. One of the main subplots in book 2 is how to resolve conflicts very much like you describe. Natch, Jara & Co. discover that there are a lot of broad sociological implications in how MultiReal resolves these conflicts. For instance: how do you charge customers for all those realities? Do you charge a flat fee, or do you charge for each alternate reality they pick? If you choose the latter, does that mean the rich would automatically win every argument?

(Admit it, you’re just making these funny cricket terms up. “The batter wants to hit a six”? “Getting his tenth wicket”? Surely you should not be using such language on a family blog like Mr. Mallozzi’s.)

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DLE Mania on io9, Joseph Mallozzi’s Blog and SF Signal’s Mind Meld [Feb. 26th, 2009|09:36 pm]
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Meesa bustin’ wit happiness to see all the sudden free publicity for me and my books around the blogosphere. The latest:

  • io9 LogoCharlie Jane Anders of science fiction megasite io9 has just published an interview with me. I dig the title: MultiReal Is Your Dot-Com Nightmare Writ Large. Topics covered include my progress on writing Geosynchron, whether there are any good trilogy closers, how MultiReal technology really works, and whether there are Natch and Jara “shippers” out there. (Yeah, I had to go look it up too.) In case you’ve forgotten, io9 are the lovely, lovely folks who gave MultiReal a glowing review and named the book one of their top SF novels of 2008.
  • Meanwhile, Joseph Mallozzi, writer and executive producer for TV’s Stargate SG-1 and Stargate: Atlantis, has been hosting a discussion about Infoquake on his blog. But this ain’t just any ol’ blog book chat. Joe’s blog attracts an incredibly devoted fan base, with dozens of people participating in the discussion and asking detailed questions. I’ve now got all the questions in one big Word document. Joe will be publishing another post with all of my answers soon. In the meantime, read Joe’s original review, the first book discussion round-up, and the second book discussion round-up. Make sure to browse through the comments on each article.
  • Finally, SF Signal has published another of its famed Mind Meld columns, this one on the topic “Who Are Your Literary Influences in the Ongoing Conversation of Science Fiction?” Not only did I contribute a few paragraphs (scroll to the bottom), but so did Mike Resnick, Tobias Buckell, Peter Watts, Paul Di Filippo, Jay Lake, Sean Williams, Paul Levinson, S. Andrew Swann, Stephen Hunt, Minister Faust, Julie E. Czerneda, and David Levine. Whew! I listed my two biggest SF influences as Frank Herbert and William Gibson, which should come as no surprise to anyone.
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Pat’s Fantasy Hotlist Interview [Aug. 27th, 2008|05:38 pm]
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Patrick St-Denis has just posted an interview with me on his popular Pat’s Fantasy Hotlist blog. Subjects covered include Infoquake, MultiReal, Lou Anders and Pyr, my strengths as a storyteller, the John W. Campbell Award, cover art, websites and interactivity with readers, the trend of high-quality British SF, and whether SF will ever get proper literary recognition by snooty academics cowering up in their white towers.

I Want You to Read 'Infoquake' and 'MultiReal'But the best part of the whole thing is that Pat has seen fit, unprompted, to post this neat little Photoshopped poster that puts the full force and weight of Uncle Sam behind getting you to read Infoquake and MultiReal. And really, ain’t that how it should be?

Brief excerpt from the interview:

What do you feel is your strength as a writer/storyteller?
I feel like I’m very good at the worldbuilding aspect of things. Really, structure in general. The trilogy has layers and layers of metaphor in it, and I’m really quite proud of the way it all works together as an organic whole. My tendency is to wander off into history and background and structure, and sometimes I have to curb that impulse. If I had written The Lord of the Rings, it would have been three whole books of the Council of Elrond, and nobody would have read it.

Were there any perceived conventions of the science fiction genre which you wanted to twist or break when you set out to write Infoquake and its sequel?
Yes, I wanted to avoid the typical mindless action set-pieces that you find in a lot of bad SF, and bad novels in general. I really wanted to write an exciting novel about business. A lot of authors just use the business aspect as window dressing, and then quickly throw their characters into the same car chases and murder mysteries and gunfights. I wanted to write books that really are about the workplace, where the excitement revolves around product demos and marketing meetings and government hearings and that kind of thing. So that’s what I’ve tried to do.
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